| Human | Elf | Dwarf | Halfling | Pixie | Ogre | Orc | Troll | Shade | Goblin |
|---|---|---|---|---|---|---|---|---|---|
| Drow | Gnome | Centaur | Demon | Dragon | Celestial | Vampire | Mindflayer |
|
HUMANS - In the beginning there were Humans, Elves and Ogres. Humans are the most numerous and the plainest race in the Realms. Although possessing no special abilities or bonuses, they are the most adaptable and flexible race and are able to assume any class. Humans are bipedal creatures with two arms and a roundish head. Their height, weight, eye and hair color vary greatly. It is rare to find any two who look exactly alike. Back TopELVES - Tall, slender creatures with an affinity for the woods and nature, Elves are distant cousins to the Pixies
and share the intelligence and dexterity of that winged race to a lesser degree. With a lighter frame than Humans,
what they lack in strength and stamina is made up for with their superior agility - both in thought and movement.
Elves are capable in all classes, though they function poorest in the role of pure fighter. Most Elves will prefer to
stay close to nature, and many become druids. All Elves have the inherent ability to detect magic. DWARF DWARVES DWARFS - Dwarves are relatively short (in Human terms), stocky and powerfully-built creatures.
Long-lived and extremely sturdy, they are known equally as well for their hardiness as for their cantankerous
personalities. Their thick, stout frames lend them poor dexterity, but high strength and stamina. This race has
produced some of the most reknowned fighters. Dwarves possess the inherent ability to see in the dark with
infravision. HALFLING HALFLINGS - Stout, round, open-minded and very elusive the Hobbit has a level of dexterity which is only
equal to his wit. Many enjoy the thrill of reading a good book, or telling stories by the fire. Many halflings,
because of this, tend to avoid adventuring, though some rare hobbits choose the path of the Bard, or storyteller, for
their keen intellect serves them well. This intelligence, coupled by a surprising determination makes them a curious
(though somewhat underpowered) ally. PIXIE PIXIES - Pixies are small Elfin creatures with gossamer wings. They are very much more intelligent than most
other races, but their strength and constitution suffers from their small size. Because of this, the Pixie often
choose the calling of magic and excels especially in the arts of the Mage; the mind of the Pixie knows no equal.
Pixies possess the obvious ability of flight. (to use pixie's wings, simply type 'fly', or 'land' to land again) OGRE - The Ogre race is a relative of the giants of old. ORC - The Orc race was created by Tanzean'al who mutilated tens of thousands of creatures with his black magic to
create the race of Orcs, and Goblins. TROLL - The Troll race is a mindless creature that is motivated by greed. SHADES - Shades are one of the most unusual races, composed of living shadow rather than flesh. The presence of
even one noticeably dims the surrounding area, and their homeland is always covered in gloomy night. Their
semi-insubstantial nature also allows them to phase through most doors. They make capable warriors and mages, and
their shadowy form and natural pass door ability makes them highly effective thieves. GOBLIN - The Goblin race was created by Tanzean'al who mutilated tens of thousands of creatures with his black
magic to create the race of Orcs, and Goblins. DROW - Drow are the darker, more evil cousins of Elves. They were once part of the happy community of Elves which
roam the forests today, but have long since moved under the ground, building vast subterranean cities and complex
networks of caves. GNOMES - Gnomes are a quirky demi-human race. Though not the mightiest of races, they are well versed in their
studies of knowledges, magics and religions. Additionally, due to their familiarity with such lore, they tend to be
more resistant to magics. They can, though, suffer tremendously from physical attacks. CENTAUR - The proud race of men/women that are half horse half human. They are strong warriors, but have an affinity with nature and the woodlands. The centaur are known to attack with their hooves in battle. Back TopDRAGONS - The race of dragons live somewhat secluded from other races. Dragons can live to be thousands of years
old. CELESTIALS - Celestials are an ancient, angelic race descended from the heavens. They are composed of pure energy,
but often take the material form of a human while they walk on the earth. Having existed solely on an immaterial
plane, they sometimes find the transition into mortal life a little confusing. VAMPIRES - Vampires are one of the powerful creatures of the Realms. Being a creature of the undead, they require copious quantities of fresh blood. Instead of using mana, Vampires use blood points (bp) for spell casting. If a Vampire takes a large amount of damage, Blood points will be lost, but, Blood points can give a small surge of hit points (hp) in battle when needed. As a undead creature of the night, Vampires recieve an armor class (ac) bonus at night, and access to their more powerful skills like 'mistwalk'. Back TopDEMON - Hellspawn warriors sent to bring the world of mortals into chaos. The race of demons are a cunning race with magical powers as well as ghastly skills. Back TopMINDFLAYER - The race of mindflayers are known to have psionic abilities. These powerful mental powers allow the mindflayers to perform near magical acts with the power of their minds. Mindflayers are not a melee type of class, generally using the power of their minds to defeat opponets. |